
However it wouldn’t be a Stuart Black game if you happen to didn’t get great feedback on the chaos you’re creating. Destructible environments—crammed with tons of exploding barrels, in fact—and different, extra obscure weapons than you’d sometimes see in a WWII shooter will help make this a bang-up confrontation of the Axis versus the Allies. And, yeah, regardless that we all know how WWII ends, Enemy Entrance appears to be like to deliver contemporary experiences to our grandfathers’ warfare. All I know is that with all of the “future war” games at present in vogue, it’s nice to see a developer bear in mind their roots—and remind us of them as nicely.
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